1.1.0 Update - New music, pause screen, and main menu Info screen. Resizable app window added.
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+6
-8
@@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://dt4a45eiw3akt"]
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[gd_scene format=3 uid="uid://dt4a45eiw3akt"]
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[ext_resource type="Texture2D" uid="uid://bp3iw2tgkoxy3" path="res://assets/ACG_Box2.png" id="2_t1nym"]
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[ext_resource type="Script" uid="uid://n03euln3h3rf" path="res://scenes/end_box.gd" id="2_uuq2p"]
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@@ -28,20 +28,18 @@ animations = [{
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_o07hu"]
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size = Vector2(445.309, 35.625)
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[node name="box" type="Area2D"]
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position = Vector2(1, 0)
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scale = Vector2(0.5, 0.5)
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[node name="box" type="Area2D" unique_id=1791867506]
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script = ExtResource("2_uuq2p")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=412840771]
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texture_filter = 5
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position = Vector2(-1.19209e-07, -70)
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scale = Vector2(5.5, 5.5)
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scale = Vector2(2.75, 2.75)
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sprite_frames = SubResource("SpriteFrames_0nq55")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1194328404]
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position = Vector2(0, -78)
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scale = Vector2(0.5, 0.5)
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scale = Vector2(0.25, 0.25)
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shape = SubResource("RectangleShape2D_o07hu")
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one_way_collision = true
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