From dc69649a593b9098c258ad3b39bed89d899f10972fecb560e81a782657849a50 Mon Sep 17 00:00:00 2001 From: monarkie Date: Thu, 2 Jul 2026 17:55:05 -0700 Subject: [PATCH] Adding initial project files --- .editorconfig | 4 ++++ .gitattributes | 2 ++ .gitignore | 2 ++ icon.svg | 1 + icon.svg.import | 43 +++++++++++++++++++++++++++++++++++++++++++ main.gd | 11 +++++++++++ main.gd.uid | 1 + main.tscn | 3 +++ project.godot | 27 +++++++++++++++++++++++++++ 9 files changed, 94 insertions(+) create mode 100644 .editorconfig create mode 100644 .gitattributes create mode 100644 icon.svg create mode 100644 icon.svg.import create mode 100644 main.gd create mode 100644 main.gd.uid create mode 100644 main.tscn create mode 100644 project.godot diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000..1617678 --- /dev/null +++ b/.editorconfig @@ -0,0 +1,4 @@ +root = true + +[*] +charset = utf-8 diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..83264fb --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore index 4dbc812..b35af4a 100644 --- a/.gitignore +++ b/.gitignore @@ -1,6 +1,8 @@ # ---> Godot # Godot 4+ specific ignores .godot/ +/android/ +/addons/ # Godot-specific ignores .import/ diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..1345199 --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..22842d6 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,43 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bbpe82sn2njmm" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/main.gd b/main.gd new file mode 100644 index 0000000..1e5ab1f --- /dev/null +++ b/main.gd @@ -0,0 +1,11 @@ +extends Node3D + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass diff --git a/main.gd.uid b/main.gd.uid new file mode 100644 index 0000000..4b2f735 --- /dev/null +++ b/main.gd.uid @@ -0,0 +1 @@ +uid://bkf0d2uoyxip6 diff --git a/main.tscn b/main.tscn new file mode 100644 index 0000000..5590072 --- /dev/null +++ b/main.tscn @@ -0,0 +1,3 @@ +[gd_scene format=3 uid="uid://brtdpy5iuogua"] + +[node name="Node3D" type="Node3D" unique_id=1938164898] diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..479a841 --- /dev/null +++ b/project.godot @@ -0,0 +1,27 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Common Mana" +config/features=PackedStringArray("4.7", "Forward Plus") +config/icon="res://icon.svg" + +[autoload] + +CG="*uid://di2oxtaq5vhmh" + +[physics] + +3d/physics_engine="Jolt Physics" + +[rendering] + +rendering_device/driver.windows="d3d12"