Files
A-Cat-Game/scenes/5-e.gd
T

35 lines
876 B
GDScript

extends Node
@onready var level_path = "levels/level_"
func _ready():
await get_tree().create_timer(2.0).timeout
$SkyBk.show()
$ThankYou.show()
$kitty_boo.show()
$menu_music.play()
await get_tree().create_timer(2.0).timeout
$TotalText.show()
$CharacterBody2D_level2.show()
await get_tree().create_timer(2.0).timeout
$TotalDigits.text = str($"/root/Global".StarTotal)
$TotalDigits.show()
$star_pickup.play()
await get_tree().create_timer(3.0).timeout
$PlayAgain.show()
$BackToMenu.show()
func _on_play_again_pressed() -> void:
$menu_music.stop()
$star_pickup.play()
await get_tree().create_timer(1.5).timeout
get_tree().change_scene_to_file("res://scenes/0-1.tscn")
func _on_back_to_menu_pressed() -> void:
$menu_music.stop()
$star_pickup.play()
await get_tree().create_timer(1.5).timeout
get_tree().change_scene_to_file("res://start_screen.tscn")